actor._backgroundManager = new PopupMenu.PopupMenuManager({ actor: actor });
actor._backgroundManager.addMenu(actor._backgroundMenu);
- function openMenu() {
- let [x, y] = global.get_pointer();
+ function openMenu(x, y) {
Main.layoutManager.setDummyCursorGeometry(x, y, 0, 0);
actor._backgroundMenu.open(BoxPointer.PopupAnimation.NONE);
}
let clickAction = new Clutter.ClickAction();
clickAction.connect('long-press', function(action, actor, state) {
if (state == Clutter.LongPressState.QUERY)
- return action.get_button() == 1 && !actor._backgroundMenu.isOpen;
+ return ((action.get_button() == 0 ||
+ action.get_button() == 1) &&
+ !actor._backgroundMenu.isOpen);
if (state == Clutter.LongPressState.ACTIVATE) {
- openMenu();
+ let [x, y] = action.get_coords();
+ openMenu(x, y);
actor._backgroundManager.ignoreRelease();
}
return true;
});
clickAction.connect('clicked', function(action) {
- if (action.get_button() == 3)
- openMenu();
+ if (action.get_button() == 3) {
+ let [x, y] = action.get_coords();
+ openMenu(x, y);
+ }
});
actor.add_action(clickAction);